if exist .\Lottery14.sln.cache del .\Lottery14.sln.cache
if exist .\UnitTest.sln.cache del .\UnitTest.sln.cache
if exist .\Merge.sln.cache del .\Merge.sln.cache

if exist .\Batch\bin rmdir .\Batch\bin /s /q
if exist .\Batch\obj rmdir .\Batch\obj /s /q

if exist .\Filter\bin rmdir .\Filter\bin /s /q
if exist .\Filter\obj rmdir .\Filter\obj /s /q

if exist .\Lottery\bin rmdir .\Lottery\bin /s /q
if exist .\Lottery\obj rmdir .\Lottery\obj /s /q

if exist .\Lottery0x\bin rmdir .\Lottery0x\bin /s /q
if exist .\Lottery0x\obj rmdir .\Lottery0x\obj /s /q

if exist .\Lottery09\bin rmdir .\Lottery09\bin /s /q
if exist .\Lottery09\obj rmdir .\Lottery09\obj /s /q

if exist .\Lottery.Control\bin rmdir .\Lottery.Control\bin /s /q
if exist .\Lottery.Control\obj rmdir .\Lottery.Control\obj /s /q

if exist .\Lottery.Helper\bin rmdir .\Lottery.Helper\bin /s /q
if exist .\Lottery.Helper\obj rmdir .\Lottery.Helper\obj /s /q

if exist .\Lottery.MediaData.Core\bin rmdir .\Lottery.MediaData.Core\bin /s /q
if exist .\Lottery.MediaData.Core\obj rmdir .\Lottery.MediaData.Core\obj /s /q

if exist .\Lottery.MediaData.UI\bin rmdir .\Lottery.MediaData.UI\bin /s /q
if exist .\Lottery.MediaData.UI\obj rmdir .\Lottery.MediaData.UI\obj /s /q

if exist .\Lottery.UnitTest\bin rmdir .\Lottery.UnitTest\bin /s /q
if exist .\Lottery.UnitTest\obj rmdir .\Lottery.UnitTest\obj /s /q

if exist .\Lottery.WPSOffice\bin rmdir .\Lottery.WPSOffice\bin /s /q
if exist .\Lottery.WPSOffice\obj rmdir .\Lottery.WPSOffice\obj /s /q

if exist .\Merge\bin rmdir .\Merge\bin /s /q
if exist .\Merge\obj rmdir .\Merge\obj /s /q

if exist .\LotteryText\bin rmdir .\LotteryText\bin /s /q
if exist .\LotteryText\obj rmdir .\LotteryText\obj /s /q

pause
